StateHasChangedConfig

Syntax

public class StateHasChangedConfig : IDisposable

Inheritance

Implements

Properties

Action

public Action Action { get; set; }
Allows the current Blazor container to pass the StateHasChanged action back to the BlazorObservable so ViewModel operations can trigger state changes.

Returns

Action

BlazorObservableType

public Type BlazorObservableType { get; set; }
The associated with this Configuration instance.

Returns

Type

Count

public int Count { get; set; }

Returns

int

DebugMode

public StateHasChangedDebugMode DebugMode { get; set; }
Flag for whether or not the render count and helpful debug feedback/warnings should be logged to the . Default is .

Returns

StateHasChangedDebugMode

DelayInterval

public int DelayInterval { get; set; }
An specifying the number of milliseconds this BlazorObservable should wait between calls. Default is 100 milliseconds.

Returns

int

DelayMode

public StateHasChangedDelayMode DelayMode { get; set; }
A indicating whether or not this BlazorObservable should reduce the number of times should be called in a given Default is .

Returns

StateHasChangedDelayMode

Methods

Clone

public StateHasChangedConfig Clone(BlazorObservable observable)
Copies the values from this instance into a new one.

Parameters

Returns

StateHasChangedConfig A new instance with the values populated from this instance.

Dispose

public void Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.